This sale only happens once or twice a year so it's worth grabbing these if you have been interested in them before!
Playmaker is a MUST if you want to learn game development, even if you know some programming it will make your life SOO much easier and can work hand in hand with your programming scripts.
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Monday, November 15, 2021
50% OFF playmaker and VRIF right now!
Thursday, November 4, 2021
Three free unity assets! Till November 8th
I just bumped into this myself might as well grab it while you can!
Love hate, fingers and resize pro for free till November 8th!
Sunday, October 24, 2021
Playmaker Load external files from StreamingAssets folder can't load file
I hit enough issues trying to load external files from the streaming assets folder I thought I would make a little tip about this.
Firstly, I discover that using the "Load From File" action pointing to the file path you are trying to use creates an interesting issue problem.
For example here is the path to a text file
"StreamingAssets/Folder1/Text.txt"
IMPORTANT:
This path WORKS in the unity editor, but NOT in a standalone build. HERE IS THE KICKER though IT WILL work if you do a BUILD AND RUN. Which APPEARS to be your standalone build but it's NOT when it comes to that file path. This is highly confusing and took quite a bit to realize.
Here is the solution:
Instead of creating your file path use the action in the eco system. "Get streaming assets data path" as of this writing you need to modify this action though. ( I might try to ping them and see if they will update it) It currently points to the persistent data path. You need to just tweak the one line in the action script to change it to get to the streaming assets folder instead.
Change this line 30
Change to:
Save and recompile, now do a build but NOT a build and run. Just Run your EXE to test. It should load the file now.
Now for the file to load when using the EDITOR you can use "Runtime Platform event" that will detect if it's a standalone or editorun and if it's the editor you need to just us a path prefix that is this. Then append your folder and file name to that.
Assets/StreamingAssets/
Now you should be able to load files from the streaming resources folder AND the streaming resources folder in the editor at the same time!
vray maya bake issues
Vray maya bake issues:
1. Sometimes if you are attempting to press bake in vray maya, it will do NOTHING, no messages in the script editor etc. zip nada. Closing your render window will fix this.
2. When creating the bake set for vray maya it may give a value is out of range when you select your bake options set. Closing the open hypershade fixed this.
3. When attempting to bake a large thin box in vray maya, it may bake black, this appears to be a bug. baking instead onto a plane should work. This is especially insidious because it may actually RENDER your bake from some angles, but appear black from others!
These issues have been observed in maya 2017 update 5 and vray next 4.3