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Showing posts with label Random Textures. Show all posts
Showing posts with label Random Textures. Show all posts

Monday, September 12, 2011

Creating a realistic brick shader with randomly shuffled tiles in Maya. Tutorial




1. Creating a realistic brick shader with randomly shuffled tiles in Maya.

This technique may look a little complex but you will find it is very useful! You could use it to create mixes of tiles for floors space ship hulls all kinds of things.