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Tuesday, November 5, 2019

Maya proper way to do overscan

Proper location to do overscan in maya.

DO NOT use prescale or post scale, use the Camera Scale setting.

Simply decide what percentage you want overscan. In my case 33% Then take your original NON overscan size in render settings multiply it by 1.33 (in my case) and that is your new overscan render dimensions.

If you need to offset in a direction (for instance to only have overscan on the top. you can use the Film offset setting.