3D Object with alpha channel texture
At the time of this writing there isn't a way to fix this in V-ray for Maya, but you can do a quick fix in After Effects at the compositing stage with the "Remove Color Matting" effect. Just apply this to your 3D render layer and you are good to go!
NOTE: If you STILL have a black fuzzy edge after applying this effect it probably means that After effects is also premultiplying and you need to RIGHT click the file you are compositing in after effects project list. A menu pops up. Go to Interpret Footage>Main In the alpha setting near the top set Alpha to STRAIGHT - UNMATTED. That should fix the problem!
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